Course information
TTC8620-3001 - 3D modeling
This course is undergoing a translation to english. Some of the materials will be translated during this course.
Teacher: Moona Taavitsainen
Email: moona.taavitsainen@jamk.fi
Materials: Paavo Nelimarkka & Moona Taavitsainen
Classroom: D426
Schedule and content
Date & place | Contents | Slides & materials | Exercises |
---|---|---|---|
31.08.2022 (D426) | Cource Introduction, User Interface and Basics of Blender: Let's learn about Blender and its user interface, build a snowman with simple pieces and materials. | 00. Cource Introduction, 01. User Interface and Basics of Blender | Exercise 1 - Snowman |
07.09.2022 (D426) | Objecs and Modifiers: Parent-child relations, vertexs/edges/faces, different modifiers that shape the geometry | 02. Editing objects and modifiers | Exercise 2 - Sausage Dinner |
14.09.2022 (D426) | Lights, Camera and Rendering: Different lights, Camera settings, Rendering with EEVEE or Cycles | 03. Lights, Camera and Rendering | Exercise 3 - Camera, camera.blend, Bonus Exercise 1 - Cycles Monkeys |
21.09.2022 (D426) | Box Modeling: Let's familiarize ourselves with the functions of edit mode, extrude + inset + knife + bevel | 04. Box Modeling | Exercise 4 - Rococo Chair |
28.09.2022 (Teams) | Textures: Texture projection, UV mapping, painting mode | 05. Textures | Exercise 5 - Baseball Cap, baseballCap.blend, Bonus Exercise 2 - Mace |
05.10.2022 (D426) | Modeling Bootcamp: Various tips for modeling. | 06. Modeling Bootcamp | Exercise 6 - Train Tracks |
12.10.2022 (D426) | Use of Model Images: Let's make an airplane using model pictures. | 07. Use of Model Images | Exercise 7 - Airplane (see slides). Reference images: Front, Right, Top |
Free week | Midterm Feedback (opens on 12.10.) | ||
26.10.2022 (D426) | Composition | 08. Compositing techniques, Blender Tutorial: Compositing Techniques, Substance 3D Class Exercise (compositing.blend) | Exercise 8 - Make Your Renders Pop OR Compositing tutorial, classroom.zip |
02.11.2022 (D426) | Animation | 09. Animation | Bonus Exercise 3: Bouncy face |
09.11.2022 (Teams) | Particles | 10. Particles | Bonus Exercise 4 - Rocky Landspace, Bonus Exercise 5 - Bearded Monkey (see slides) |
16.11.2022 (D426) | Materials | 11. Materials | Bonus Exercise 6 - Kettle, uv-kattila.blend (see slides) |
23.11.2022 (D426) | Sculpt Mode, Retopology & Normal Map | 12. Sculpt Mode, Retopology & Normal Map, Learn to Sculpt in Blender - Quick Start, Retopology in Blender | Bonus Exercise 7 - Blender Bake Normal Map Beginner Tutorial |
30.11.2022 (Teams) | Bones and Rigging | 13. Bones and Rigging, Old Material, Rigging | Bonus Exercise 8 - Snake Attack Tutorial OR Robotic Grapple (see slides), robottikoura.blend |
07.12.2022 (D426) | Working on the Final Assignment | ||
14.12.2022 | The Final Assignment Deadline: at 11:59 p.m |
The Final Assignment
The Final Assignment is a modeling project which includes:
- Environment (e.g. parking garage, living room, park...)
- Some more complex object (e.g. vehicle, musical instrument, household appliance...)
Present your topic idea to the teacher via a Teams message or email before you start. Deadline 26.10. :)
The next step is to write the final report.
- Describe your subject and the design of the work.
- Tell about the workflow and process. Describe technologies you used.
- Dive into at least one subject area in the report. (e.g. Modeling process, materials, lighting, modifiers, plugins, compositing, etc..)
- Write down your working hours and self-evaluation with a grade suggestion
- Add a few rendered images as an attachment to the report.
Return the report as a PDF and also the .blend file to the Moodle workspace.
The work takes an average of 50 hours. The evaluation of the course is based on this!
Sausage Dinner => Not challenging enough.
Sausage Dinner next to a realistic gas grill on the terrace => Challenging enough.
Grade | Requirements | Summary |
---|---|---|
5 | The student creates an excellent 3D scene which presents a deeper focus on one or many advanced techniques learned in the course. Textures are complex and the work has been finished with composition effects. In the documentation the student goes through all the phases of the work, techniques and includes a realistic and justified self-evaluation. Working hours are over the estimated. | Cycles Render, Texture, Particles, Node-editor, Composition, Sculpting |
4 | ... | Cycles Render, Texture, Particles, Node-editor, Composition, Sculpting |
3 | The student creates a 3D scene which includes proper usage of the techniques from the first half of the course, but also includes some advanced techniques as well. Materials and textures have at least some detail, modifiers have been used wisely, the lighting is thoughful etc. Documentation includes the phases of work, used techniques, working hours and realistic self-evaluation. Working hours close to the estimate. | Cycles Render, Texture, Particles, Node-editor, Composition, Sculpting |
2 | ... | Box Modeling, Modifiers, Materials |
1 | The student implements a simple 3D scene or a model which presents the techniques learned in the first half of the course. Work might include modified materials but is lacking textures. Use of modifiers is limited (for example only subsufrace division). Documentation is lacking the phases of work and techniques. Working hours well below the estimate. | Box Modeling, Modifiers, Materials |
0 | The student does not manage to create a simple and intact 3D model following the materials of the first half of the course. | ... |