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Course information

TTC8620-3001 - 3D modeling

This course is undergoing a translation to english. Some of the materials will be translated during this course.

Teacher: Moona Taavitsainen
Email: moona.taavitsainen@jamk.fi
Materials: Paavo Nelimarkka & Moona Taavitsainen
Classroom: D426

Schedule and content

Date & place Contents Slides & materials Exercises
31.08.2022 (D426) Cource Introduction, User Interface and Basics of Blender: Let's learn about Blender and its user interface, build a snowman with simple pieces and materials. 00. Cource Introduction, 01. User Interface and Basics of Blender Exercise 1 - Snowman
07.09.2022 (D426) Objecs and Modifiers: Parent-child relations, vertexs/edges/faces, different modifiers that shape the geometry 02. Editing objects and modifiers Exercise 2 - Sausage Dinner
14.09.2022 (D426) Lights, Camera and Rendering: Different lights, Camera settings, Rendering with EEVEE or Cycles 03. Lights, Camera and Rendering Exercise 3 - Camera, camera.blend, Bonus Exercise 1 - Cycles Monkeys
21.09.2022 (D426) Box Modeling: Let's familiarize ourselves with the functions of edit mode, extrude + inset + knife + bevel 04. Box Modeling Exercise 4 - Rococo Chair
28.09.2022 (Teams) Textures: Texture projection, UV mapping, painting mode 05. Textures Exercise 5 - Baseball Cap, baseballCap.blend, Bonus Exercise 2 - Mace
05.10.2022 (D426) Modeling Bootcamp: Various tips for modeling. 06. Modeling Bootcamp Exercise 6 - Train Tracks
12.10.2022 (D426) Use of Model Images: Let's make an airplane using model pictures. 07. Use of Model Images Exercise 7 - Airplane (see slides). Reference images: Front, Right, Top
Free week Midterm Feedback (opens on 12.10.)
26.10.2022 (D426) Composition 08. Compositing techniques, Blender Tutorial: Compositing Techniques, Substance 3D Class Exercise (compositing.blend) Exercise 8 - Make Your Renders Pop OR Compositing tutorial, classroom.zip
02.11.2022 (D426) Animation 09. Animation Bonus Exercise 3: Bouncy face
09.11.2022 (Teams) Particles 10. Particles Bonus Exercise 4 - Rocky Landspace, Bonus Exercise 5 - Bearded Monkey (see slides)
16.11.2022 (D426) Materials 11. Materials Bonus Exercise 6 - Kettle, uv-kattila.blend (see slides)
23.11.2022 (D426) Sculpt Mode, Retopology & Normal Map 12. Sculpt Mode, Retopology & Normal Map, Learn to Sculpt in Blender - Quick Start, Retopology in Blender Bonus Exercise 7 - Blender Bake Normal Map Beginner Tutorial
30.11.2022 (Teams) Bones and Rigging 13. Bones and Rigging, Old Material, Rigging Bonus Exercise 8 - Snake Attack Tutorial OR Robotic Grapple (see slides), robottikoura.blend
07.12.2022 (D426) Working on the Final Assignment
14.12.2022 The Final Assignment Deadline: at 11:59 p.m

The Final Assignment

The Final Assignment is a modeling project which includes:

  • Environment (e.g. parking garage, living room, park...)
  • Some more complex object (e.g. vehicle, musical instrument, household appliance...)

Present your topic idea to the teacher via a Teams message or email before you start. Deadline 26.10. :)

The next step is to write the final report.

  1. Describe your subject and the design of the work.
  2. Tell about the workflow and process. Describe technologies you used.
  3. Dive into at least one subject area in the report. (e.g. Modeling process, materials, lighting, modifiers, plugins, compositing, etc..)
  4. Write down your working hours and self-evaluation with a grade suggestion
  5. Add a few rendered images as an attachment to the report.

Return the report as a PDF and also the .blend file to the Moodle workspace.

The work takes an average of 50 hours. The evaluation of the course is based on this!
Sausage Dinner => Not challenging enough.
Sausage Dinner next to a realistic gas grill on the terrace => Challenging enough.

Grade Requirements Summary
5 The student creates an excellent 3D scene which presents a deeper focus on one or many advanced techniques learned in the course. Textures are complex and the work has been finished with composition effects. In the documentation the student goes through all the phases of the work, techniques and includes a realistic and justified self-evaluation. Working hours are over the estimated. Cycles Render, Texture, Particles, Node-editor, Composition, Sculpting
4 ... Cycles Render, Texture, Particles, Node-editor, Composition, Sculpting
3 The student creates a 3D scene which includes proper usage of the techniques from the first half of the course, but also includes some advanced techniques as well. Materials and textures have at least some detail, modifiers have been used wisely, the lighting is thoughful etc. Documentation includes the phases of work, used techniques, working hours and realistic self-evaluation. Working hours close to the estimate. Cycles Render, Texture, Particles, Node-editor, Composition, Sculpting
2 ... Box Modeling, Modifiers, Materials
1 The student implements a simple 3D scene or a model which presents the techniques learned in the first half of the course. Work might include modified materials but is lacking textures. Use of modifiers is limited (for example only subsufrace division). Documentation is lacking the phases of work and techniques. Working hours well below the estimate. Box Modeling, Modifiers, Materials
0 The student does not manage to create a simple and intact 3D model following the materials of the first half of the course. ...